Warung internet atau yang akrab disebut warnet merupakan lapak yang bagus bagi para freelance Nerwork engineer. Namun berbisnis warung internet saja tidak cukup jika hanya sekedar melepas jaringan pada suatu perangkat computer saja tanpa memikirkan kualitas dan tehnik yang digunakan untuk melepas jaringan pada setiap perangkat computer. Apalagi warnet tersebut tidak hanya menyediakan fasilitas browing semata ada pula warnet yang dilengkapi fasilitas Game Online atau biasa disebut Game Center
Cara-cara pengoptimalan jaringan internet warnet kita:
Speedy1--------->|MikroTik|--------Client
----------------|
Speedy2--------->|
----------------|
Proxy Ubuntu--->|
interface 1 : lan
interface 2 : speedy(jalur game )
interface 3 : speedy ( jalur browsing )
interface 4 : proxy ( ubuntu server 8.10 )
[admin@MikroTik] > interface pr
Flags: D - dynamic, X - disabled, R - running, S - slave
# NAME TYPE MTU L2MTU
0 R lan ether 1500
1 R speedy5.1 ether 1500
2 R speedy3.1 ether 1500
3 R proxy ether 1500
[admin@MikroTik] > ip address pr
Flags: X - disabled, I - invalid, D - dynamic
# ADDRESS NETWORK BROADCAST INTERFACE
0 192.168.10.1/24 192.168.10.0 192.168.10.255 lan
1 192.168.1.1/24 192.168.1.0 192.168.1.255 proxy
2 192.168.5.2/24 192.168.5.0 192.168.5.255 speedy5.1
3 192.168.3.2/24 192.168.3.0 192.168.3.255 speedy3.1
[admin@MikroTik] > ip route pr
Flags: X - disabled, A - active, D - dynamic, C - connect, S - static, r - rip, b - bgp, o - ospf, m - mme,
B - blackhole, U - unreachable, P - prohibit
# DST-ADDRESS PREF-SRC GATEWAY DISTANCE
0 A S 0.0.0.0/0 192.168.3.1 1
1 A S 0.0.0.0/0 192.168.5.1 1
2 ADC 192.168.1.0/24 192.168.1.1 proxy 0
3 ADC 192.168.3.0/24 192.168.3.2 speedy3.1 0
4 ADC 192.168.5.0/24 192.168.5.2 speedy5.1 0
5 ADC 192.168.10.0/24 192.168.10.1 lan 0
NB : ip modem : 192.168.3.1 & 192.168.5.1
---- ip Proxy : 192.168.1.10
[admin@MikroTik] > ip firewall nat pr
Flags: X - disabled, I - invalid, D - dynamic
0 chain=srcnat action=masquerade src-address=192.168.10.0/24 routing-mark=iix dst-address-list=nice
out-interface=speedy3.1
1 chain=srcnat action=masquerade src-address=192.168.1.0/24
2 chain=srcnat action=masquerade src-address=192.168.10.0/24 out-interface=speedy5.1
3 chain=dstnat action=dst-nat to-addresses=192.168.1.10 to-ports=3128 protocol=tcp src-address=!192.168.1.10
routing-mark=!iix dst-port=80
4 chain=dstnat action=dst-nat to-addresses=192.168.1.10 to-ports=3128 protocol=tcp dst-port=8080
[admin@MikroTik] > ip firewall mangle pr
Flags: X - disabled, I - invalid, D - dynamic
0 ;;; squid
chain=postrouting action=mark-packet new-packet-mark=proxy-hit passthrough=no dscp=12
1 ;;; game
chain=prerouting action=mark-routing new-routing-mark=iix passthrough=no src-address=192.168.10.0/24
dst-address-list=nice
2 ;;; browsing
chain=forward action=mark-connection new-connection-mark=semua passthrough=yes src-address=192.168.10.0/24
dst-address-list=!nice
3 chain=postrouting action=mark-packet new-packet-mark=paket_kecil passthrough=no connection-mark=semua
connection-bytes=0-600000
4 chain=postrouting action=mark-packet new-packet-mark=paket_kecil passthrough=no protocol=udp connection-mark=semua
connection-bytes=0-400000
5 chain=postrouting action=mark-packet new-packet-mark=paket_besar passthrough=no connection-mark=semua
6 ;;; poker
chain=forward action=mark-connection new-connection-mark=semua poker passthrough=yes src-address=192.168.10.0/24
dst-address-list=POINK
7 chain=postrouting action=mark-packet new-packet-mark=poker passthrough=no connection-mark=semua poker
[admin@MikroTik] > queue tree pr
Flags: X - disabled, I - invalid
0 name="File_Besar" parent=B-Global-Download packet-mark=paket_besar limit-at=64k queue=PCQ_download priority=8
max-limit=356k burst-limit=0 burst-threshold=0 burst-time=0s
1 name="File_Kecil" parent=B-Global-Download packet-mark=paket_kecil limit-at=256k queue=PCQ_download priority=1
max-limit=1500k burst-limit=0 burst-threshold=0 burst-time=0s
2 name="Upload_Kecil" parent=C-Global_Upload packet-mark=paket_kecil limit-at=64k queue=PCQ_upload priority=8
max-limit=350k burst-limit=0 burst-threshold=0 burst-time=0s
3 name="Upload_Besar" parent=C-Global_Upload packet-mark=paket_besar limit-at=24k queue=PCQ_upload priority=8
max-limit=85k burst-limit=0 burst-threshold=0 burst-time=0s
4 name="A_HIT-Proxy" parent=lan packet-mark=proxy-hit limit-at=0 queue=default priority=8 max-limit=0 burst-limit=0
burst-threshold=0 burst-time=0s
5 name="C-Global_Upload" parent=proxy packet-mark="" limit-at=0 priority=1 max-limit=500k burst-limit=0
burst-threshold=0 burst-time=0s
6 name="B-Global-Download" parent=lan packet-mark="" limit-at=0 priority=1 max-limit=0 burst-limit=0 burst-threshold=0
burst-time=0s
7 name="poker" parent=B-Global-Download packet-mark=poker limit-at=64k queue=PCQ_download priority=1 max-limit=4M
burst-limit=0 burst-threshold=0 burst-time=0s
[admin@MikroTik] > queue type pr
0 name="PCQ_upload" kind=pcq pcq-rate=0 pcq-limit=30 pcq-classifier=src-address,src-port pcq-total-limit=1000
1 name="PCQ_download" kind=pcq pcq-rate=0 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000
Settingan ini tidak bermain port game melainkan memisahkan IP game via Nice, yang mana IP yang tidak ada di nice list di lewatkan di speedy 1 nya.
Sumber : garrystuff.com
2. MEMBAGI PORT GAME ONLINE
Untuk sebuah warnet yang juga menyediakan game online ternyata lebih optimal dengan Bandwith Management menggunakan methode Simple Queue. Dengan Simple queue kita cukup me mangle setiap ip/port game online dan seterusnya di queue diberikan limit bandwith yang lebih besar atau unlimited saja dan prioritaskan paling tinggi.
Sumber : garrystuff.com
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